A very satisfying victory…
With a final score of 31-64-87, clearly my Kingdom was best. My strategy of racing to the finish was more effective than I had anticipated.
The goals of the game were somewhat conflicting this time around. On the one hand “Citizens” was encouraging building a single big settlement, whereas “Hermits” would have favoured many individual houses all over the board. I chose to go conservative with “Citizens” all over the centre of the board. This also left me enough room to maximize bonus points from the “Lords” goal on at least 2 of the quadrants.
I’m sure none of that meant anything to non-board-gamers.
I should arrange to convert a few more of my friends. They never like the idea of board games, until they actually play a few. And Risk or Monopoly don’t count. Those are dull!
I’ve seen people who claim not to like any games at all get hyper-competitive, before asking if they can come do it again sometime.
It can seem a bit daunting at first, but that’s just the first game, maybe the second… most of the games we have are actually fairly simple rules-wise. What’s complicated is the ways in which the rules interact, and the creative ways your friends will find to stab you in the back.
As I said…